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VFX artist

VFX artist covers a set of specialisms rather than one job: compositing, roto and paint, matchmove, modelling, texturing, lighting, FX simulation and lookdev.

Most of the work is invisible — removing rigs, extending sets, fixing weather — not creatures and explosions.

The basics

Also known as, and where the grade sits.

VFX artist
Also known asVFX artist. Specialisms include compositor, roto and paint artist, matchmove artist, FX and lighting TD.
LevelJunior to senior within a specialism, under a VFX supervisor.
Reports toThe VFX supervisor, through leads and the VFX coordinator.
Comes afterRunner in a facility, a technical or art background, or your own work.
Leads toLead artist, then VFX supervisor.

The job

What does a VFX artist do?

You take plates, tracking data and briefs, and build the shot: rotoscoping, paint-outs, tracking a camera, comping elements together and matching grain, colour and lens behaviour so nobody sees the join.

You work in versions, to dailies reviews, against a shot list and a deadline, and you iterate on notes until the supervisor and the client sign off.

The unglamorous end: a great deal of roto and paint, long hours near delivery, and shots that are re-briefed after you finished them. Facility work can mean short contracts and moving cities.

The requirement

What is a VFX artist good at?

Patience, an eye for what looks real, and comfort with software that changes yearly.

Observation

Knowing why a comp looks wrong when the maths says it is right.

Patience

Roto and paint reward people who do not rush.

Technical fluency

Node graphs, colour space, and scripting where it saves hours.

Taking notes

Iterating without defensiveness, at speed.

Pipeline discipline

Naming, versioning and handover that the next artist can read.

Kit

Tools of the trade.

WhatThe actual items
CompositingFoundry Nuke is the industry standard; After Effects for broadcast and lighter work.
3DMaya, Houdini, Blender and 3DEqualizer or SynthEyes for matchmove.
PipelineShotGrid or ftrack, review tools, render management and a studio naming convention.
Plates and dataCamera and lens data, HDRI and grey and chrome balls, LiDAR and set measurements.
KitA capable workstation, a calibrated monitor and a graphics tablet.

The unit

Who does a VFX artist work with?

WhoWhat passes between you
VFX supervisorBriefs, methodology and sign-off.
VFX coordinatorShot lists, versions, deadlines and turnovers.
EditorThe cut, and shots that change under you.
DIT and cameraPlates, camera data and on-set reference.
ColouristWhere the shot lands in the finished grade.

Routes in

How do I become a VFX artist?

The one area on this list where a course is often a genuine advantage — and still not compulsory.

Roto and paint

The traditional entry into a facility, and a real craft in itself.

Facility runner

Runner to trainee artist is a well-worn internal route.

Self-taught reel

Nuke and Blender are learnable at home; studios hire on reels.

Technical background

Programming, engineering and photography all transfer.

Games and advertising

Adjacent industries with transferable pipelines and easier entry.

A VFX or computer graphics degree helps here, more than in most grades on this list, and it is still explicitly not essential. Studios hire on the reel in front of them.

Ten seconds of flawless invisible work beats a portfolio of half-finished spectacle.

Nearby

The grades either side of this one.

VFX sits between the shoot and the finish, and touches both.

Editor

Who sends you the shots.

Colourist

Who finishes them after you.

DIT

Who protects the plates.

VFX department guide

Compositing, 3D and the volume, all of it learnable on free software.

Never been on a set? Start here. Offered a first day? Read this first. Want to know where this grade leads? Where people have gone names people who trained here and the productions they went to.