Explainer 01

A film set is the most disciplined workplace you will ever stand in, and nobody explains the discipline before you arrive.

Between fifty and two hundred people, most of whom met three weeks ago, execute a plan written by somebody who is not on the floor, to a schedule where an hour is expensive, in a space where one person talking at the wrong moment destroys the take.

It works because of two things: one document that governs the day, and a chain of command everybody accepts without discussion. Learn those two and your first day stops being frightening and becomes merely tiring.

Before you go

Three things to do the night before.

01

Read the call sheet twice

It arrives the evening before and everything on it is a commitment somebody has made on your behalf. Read it at home, not in the car.

02

Work out your real leaving time

Your call is the time you are required on set ready to work. It is not the time you reach the gate, park, find the unit base and get a coffee. Work backwards by at least half an hour.

03

Learn who says what

The exchange that starts and stops a take happens forty times a day in the same order. Ten minutes learning it makes you legible to everybody around you.

Filming inside a coffee shop set
The document

The call sheet, line by line

What is on itWhat it means for you
Your call timeOn set, ready to work. Not arriving. Not parking. Ready.
Unit base and locationTwo different places, often a shuttle apart. Going to the wrong one is the most common first-day mistake there is.
Scenes, in shooting orderWith page counts, a one-line description, day or night, interior or exterior. Read them so you know what is coming at you.
Cast numbers and their timesCast are numbered. Their pick-up, make-up, costume and on-set times are listed separately from yours.
Weather, sunrise and sunsetOn an exterior day this is the real schedule. Losing the light is not a metaphor.
Nearest hospital, with the routeIt is on there because it has been needed.
Departmental notesOne line per department. Yours will tell you something nobody will repeat out loud.
The advance scheduleTomorrow and the day after, provisionally. This is how you know whether you can book a dentist.

Produced by the second assistant director, signed off by the 1st AD and the production manager, and sent out the evening before. If you read one document in this industry, read this one.

The people

Who is in charge of what

WhoWhat they are responsible for
DirectorWhat the film is. Performance, staging, and the final creative call on every shot.
First assistant director (1st AD)The day. The schedule, the safety of the floor, the order of the work, and every call that starts or stops a take.
2nd and 3rd assistant directorsCast movement, background artists, the call sheet, and the paths between unit base and set.
Producer and line producerThe money and the deal. Usually not on the floor, and when a producer is on the floor something is happening.
Director of photography (DoP)How it looks. Runs camera, lighting and grip through their heads of department.
Camera operator, focus puller (1st AC), clapper loader (2nd AC), camera traineeFraming, focus, the slate, media, batteries, and everything the department needs before it is asked for.
Gaffer and best boyLighting. The gaffer takes the DoP’s intent and delivers it; the best boy runs the crew, the truck and the power.
Key grip and gripsEverything the camera sits on and moves on, and the safety of all of it.
Production sound mixer, boom operator, sound assistantRecording dialogue, and the only department entitled to stop a take for a noise nobody else can hear.
Script supervisorContinuity, screen direction, eyelines, and the record of what was shot. Sits beside the director and is consulted constantly.
Heads of art, costume, hair and make-up, SFX, locations, transportEach runs a department with its own crew, its own truck and its own timetable.

The person in creative charge is not the person running the floor. The director says what the film needs; the 1st AD makes the day happen, and on the floor their authority is close to absolute. Everything else hangs off heads of department, who hire their own crew and answer for it.

The language

The calls, and whose mouth each one comes out of

CallWho says itWhat it means
“Lock it up”1st AD, relayed by the 3rd AD and anyone on a lock-up pointStop moving, stop working, stop talking. Nobody enters or leaves.
“Turn over”1st ADStart the recording.
“Sound speed”Production sound mixerSound is running and stable.
“Camera speed” / “rolling”Camera operator or focus puller (1st AC)The camera is running.
“Scene 42, take 3, mark”Clapper loader (2nd AC)The slate identifies the take and syncs picture to sound. Then they clear frame, fast.
“Action”DirectorOnly the director. This is not a shared privilege.
“Cut”Director — and anybody, for safetyIf you see something dangerous you say so, loudly, immediately, and nobody will be angry with you.
“Check the gate”Focus puller (1st AC)The last check before a setup is released. Historically an inspection of the film gate; on digital it survives as the moment of no return.
“Moving on”1st ADThat setup is finished. The whole floor changes at once.
“That’s a wrap”1st ADThe day, or the production, is over.
The shape

Eleven or twelve hours, in a sequence that barely varies

Unit call

You arrive. Trucks open, breakfast on, departments prepping. Camera builds, sparks pull cable, the art department dresses the set.

Blocking rehearsal

Director, cast, DoP, 1st AD and the relevant heads of department only. You stand well back and watch, because what happens here decides the next three hours.

Lighting and marking

Stand-ins take the cast’s positions, marks go down, lighting rigs the scene and grip builds whatever the camera moves on. The longest block of the morning.

First shot

A good unit aims to be turning over within ninety minutes of call. The first shot sets the tone for whether the day is winnable.

Coverage

The same scene from other positions: the reverse, the singles, the inserts. Each one is a relight and a reset, and each takes longer than an outsider expects.

Lunch

Called roughly six hours after unit call, and contractual rather than optional. Going through it costs the production a penalty payment.

The afternoon

Faster, usually. The schedule is now visibly winnable or visibly not, and the 1st AD starts choosing what to lose.

The Abby Singer, then the Martini

The second-to-last shot and the last shot of the day. When you hear the first one, start thinking about how your department gets packed.

Wrap and turnaround

Kit packed, trucks loaded, and the clock starts on the minimum rest period before tomorrow’s call. That period is why a late wrap moves the whole of the next day.

Instructor showing two trainees the camera in a shop set

The two things people get wrong

Silence is a recording condition. A trainee is a working grade.

Why it goes quiet when it goes quiet

Sound

Why it goes quiet when it goes quiet

Dialogue is recorded live, on the day, by a microphone a few feet above the actors’ heads. It catches a zip, a footstep on gravel, a radio squelch, a fridge compressor, your whispered question — and anything it catches is either lived with for the life of the film or replaced later at cost.

So when a lock-up is called the stillness is doing technical work, and that is why sound can stop a take everybody else thought was perfect. Put your phone off rather than on silent: a silent phone still interferes with radio microphones.

Trainee

What a trainee does, which is not making tea

A trainee in a technical department is a working member of it. Batteries charged, rotated and distributed. Media carried between camera and the data wrangler, which means you are holding the only copy of the day’s work. Marks laid and re-laid. Kit built, dried, cased and inventoried. Radio answered first time.

The whole craft is three words: anticipate one step ahead. Have the thing in your hand before it is asked for and you will be hired again.

What a trainee does, which is not making tea

Next

The day makes sense once you know who everybody is.

Two things follow from this page. One is the department map — every craft, its size and its reporting line. The other is the vocabulary, which is a gate and a cheap one to open.